Computationally Designed Optics
Our technology computes freeform transparent surfaces that precisely control how light is redistributed. By solving complex differential equations, we encode images into the shape of a transparent or reflective material.
Hello World Prototype
Interact with the 3D model on the left to see the microscopic surface variations that generate the image on the right.
Load the interactive 3D demo
The Lens: A single refractive surface. To the naked eye, the variations are hard to distinguish.

The Result: When light passes through the lens, it redistributes it to form a sharp image on the target wall.
Refracting Reality
Conventional optics rely on multiple elements or discontinuous facets (like a Fresnel lens) to shape light. Our approach is different.
We treat the surface as a continuous surface. We calculate the exact slope required at every microscopic point of the surface to bend a light ray exactly where it needs to go.
- Single Component: No moving parts or complex assemblies.
- Invisible Engineering: The image is encoded in surface height differences often smaller than perceivable.