Computationally Designed Optics
Our technology computes freeform transparent surfaces that precisely control how light is redistributed. By solving complex differential equations, we encode images into the shape of a transparent or reflective material.
Hello World Prototype
Interact with the 3D model on the left to see the microscopic surface variations that generate the image on the right.
The Lens: A single refractive surface. To the naked eye, the variations are hard to distinguish.
The Result: When light passes through the lens, it redistributes it to form a sharp image on the target wall.
Refracting Reality
Conventional optics rely on multiple elements or discontinuous facets (like a Fresnel lens) to shape light. Our approach is different.
We treat the surface as a continuous surface. We calculate the exact slope required at every microscopic point of the surface to bend a light ray exactly where it needs to go.
- Single Component: No moving parts or complex assemblies.
- Invisible Engineering: The image is encoded in surface height differences often smaller than perceivable.